Scoring rules

Knockout stage only (Round of 32 onward). The leaderboard updates automatically after every match, including while a match is in progress.

Teams — points for winning knockout matches

A team earns points for each knockout match it wins, and the points accumulate as it advances. “Winner” means the team that advances — including via extra time or a penalty shootout. Surviving the group stage is worth 0; a team must win the match to score.

RoundWin valueRunning total
Round of 3211
Round of 1623
Quarter-final36
Semi-final410
Final515

So: champion 15, runner-up 10, losing semi-finalist 6, losing quarter-finalist 3, Round of 16 exit 1, Round of 32 exit 0. The third-place match awards no team points (referee cards in it still count).

Referees — points for cards (knockouts only)

Cards issued by the center referee, counted from launch forward — the group stage is not backfilled.

CardPoints
Yellow card1
Second yellow card2
Straight red card3

A player sent off for two yellows earns the referee 3 points total (first yellow 1 + second yellow 2), equal to a straight red. The data feed sometimes logs a duplicate “red” at the same minute as the second yellow — that duplicate is dropped so the dismissal is not triple-counted.

Worked examples

  • Player A: Yellow 23′, Second Yellow 78′ (+ auto Red 78′) → 1 + 2 = 3 (the co-timed red is dropped).
  • Player B: straight Red 55′ (no prior yellow) → 3.
  • Player C: Yellow 30′, then a separate straight Red 60′ → 4.
  • Player D: Yellow 40′ → 1.

A referee who officiates more than one knockout match (including the third-place match) accrues across all of them. Cards in the penalty shootout itself do not count.

Tie-breaks

  1. Total points (highest first)
  2. Red cards collected by the player’s referees
  3. Yellow + second-yellow cards collected
  4. Player name (A→Z)

Genuine ties share a rank.